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Wednesday, July 7 • 10:00am - 11:30am
Things Aren't Just Things - Game for Habit Change

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Things aren't just things. A place isn't just a place. They often shape our cognition in unseen but profound ways. They could help, hurt, or be neutral when it comes to building positive habits for health, wellbeing, and social connections. Learn a critical new design method to merge science and choice architecture with the built world in a gamified way (e.g. How can toilet paper help improve quality connection? How can lighting improve diet?)

avatar for Ting Jiang

Ting Jiang

Adjunct Chief Scientific Officer, Make A Point
Dr. Ting Jiang was a principal at Dan Ariely's Center for Advanced Hindsight at Duke University, is a thought leader in behavioral change and innovation. In her work, she bridges science and design in creating holistic behavioral solutions.
avatar for Mickey McManus

Mickey McManus

Senior Advisor & Executive Coach, The Boston Consulting Group
Mickey McManus is a pioneer in the field of collaborative innovation, pervasive computing, human-centered design & education. He authored the book, "Trillions", holds 12 patents in the areas of connected products, vehicles, & services, co-founded the global LUMA Institute, was CEO... Read More →

Wednesday July 7, 2021 10:00am - 11:30am EDT